These are my most recent 3D characters. They are all personal work, made in order to practice modelling, rigging and animation.
The blue grid character is a work-in-progress character that will resemble an action movie character. He will have a texture later. This character is supposed to have realistic proportions (simplified as needed for my low-poly style)
The knight is a completed character that's supposed to be part of a set of more knights. This one has different proportions to the normal human.
The two metal soldiers are based off a friend's pixel art sprite. I wanted to practice interpretation from 2D to 3D, filling in missing information where I have to.