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Level Design - Racing Route

The goal of this project was to make a track for a racing or driving game. I went for a closed circuit track for both of them. While making these levels, I used photo reference and my own sketches. The levels were tested several times in Godot with a basic car setup, and then they were iteratively adjusted. Ultimately this level can be imported to Unreal Engine 4 or 5.

The circuit with the grass uses textures sourced from the Internet, and the textures in canyon circuit were made by me.
Car model in the video showcase was modeled and textured by me using reference photos.